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Commentary

Fudge — Making Fonts with Code

Nic Mulvaney on July 12, 2004

Fudge is a software engine for manipulating TrueType and OpenType fonts in a Flash Actionscript environment.”

This is a personal project I have been working on for the past few months. It allows me to write effects in actionscript to manipulate outlines, producing working fonts. I can also write scripts for specific inputs, allowing me to invent physical input devices for making new type designs.

6 Responses to “Fudge — Making Fonts with Code”

  1. Josh Scruggs says:

    Looks cool. Any plans for a Mac version?

  2. Nic Mulvaney says:

    Possibly Josh, but it depends on the development of a mac plugin for Flash Studio Pro. If it means rewriting a lot of fudge, then I may not bother.

  3. Sweet on, Nic. This reminds me of the old ParaType app ParaNoise.

  4. Rolf says:

    I’m impressed, funky stuff.
    Wonder how and if it’s possible to incorporate this kind of stuff in (other) flash enviroments (e.g. sites)..
    keep up the good work!

  5. mGee says:

    “If it means rewriting a lot of fudge, then I may not bother.”

    Why not make it open source? I’m quite sure someone would eventually port it to Mac.

  6. Nic Mulvaney says:

    “Sweet on, Nic. This reminds me of the old ParaType app ParaNoise.”

    Yes, I took a bit of inspiration from the effects ParaNoise creates.

    -

    “Why not make it open source?”

    Yes, this was my original thought, but at the moment I still want to explore it myself. Afterall I put a lot of work into it. I may release the open/plot/save functions for TTX files.

    Thanks for your interest in this project :)

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